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ai-assisted-development

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webiny-js

Open-source, self-hosted CMS platform on AWS serverless (Lambda, DynamoDB, S3). TypeScript framework with multi-tenancy, lifecycle hooks, GraphQL API, and AI-assisted development via MCP server. Built for developers at large organizations.

  • Updated Sep 25, 2026
  • TypeScript

Spec-driven development workflow for AI coding agents: architecture-first planning, task decomposition, GitHub Issue/PR tracking, Deep Discuss, and adaptive control for Claude Code, Codex, Cursor, and other Markdown-capable agents.

  • Updated Jul 26, 2026
  • Shell

Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio.

  • Updated Jul 27, 2026
  • JavaScript
safe-agentic-workflow

SAW — SAFe Agentic Workflow AI Agent Harness for Multi-Agent Team Workflows Built on SAFe methodology (Scaled Agile Framework), adapted for AI agent teams (Now With AI-DLC!) Works for any team with repeatable processes: Software, Marketing, Research, Legal, Operations.

  • Updated Jul 20, 2026
  • Shell

Disciplined AI Collaboration: a method for building software with AI. One loop at every size, rules held by checks rather than attention, state derived rather than written, evidence in place of claims. Includes the PAG grammar, an architecture and a queryable ontology. Every page is also served as Markdown and JSON at banes-lab.com.

  • Updated Sep 24, 2026

Vibe-Coding is easy. DevOps is hard. OpenCode & Git token-efficient AI agent automation for your app, business, and personal development. Opinionated tools, services, CLI & API stack for speed, security, and 24/7 results. Open-source first. SOTA everything. The best AI harness for GitHub & teamwork.

  • Updated Sep 26, 2026
  • Shell

Unity MCP Plugin (UPM) — Editor bridge for AI-assisted game development. Enables Claude, Cursor & MCP-compatible AI to control Unity Editor with 268 tools: scenes, GameObjects, components, builds, profiling, Shader Graph, Amplify Shader Editor, terrain, physics, NavMesh & more. Free & open source.

  • Updated Sep 24, 2026
  • C#

Python CLI + UE plugin that lets Claude Code (AI coding agent) control Unreal Engine in real time. Spawn actors, edit blueprints, call functions, capture screenshots, manage PIE sessions, and more -- all from the terminal. Works with UE5 editor and packaged builds via an in-process HTTP bridge.

  • Updated Aug 3, 2026
  • C++

OpenSpec Plus — Agentic skills that enhance OpenSpec's Spec-Driven Development through better discovery, requirements, design decisions, execution planning and execution. Works with Claude Code, OpenCode, Github Copilot and any other AI coding agents

  • Updated Sep 3, 2026

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