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stride3d
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stride
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651
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More items
Comfortable display density
Compact display density
fix(build): Remove unreachable return from the StrideSortItems inline task
#3494
·
VaclavElias
opened
Sep 27, 2026
Contributor
·
·
1
fix(shader): recognize SDSL abstract overrides
area-Shaders
#3493
·
VaclavElias
opened
Sep 26, 2026
Contributor
·
·
1
2
feat: Core math optimizations
area-Math
ci-run-on-draft
#3491
·
Kryptos-FR
opened
Sep 26, 2026
Member
·
·
1
Enable nullable annotations in the Windows input source to prevent reported null pointer exception
#3484
·
azeno
opened
Sep 25, 2026
Collaborator
·
·
7
fix: Launcher projects context menu not working for disabled items
#3483
·
ferafiks
opened
Sep 25, 2026
Contributor
·
·
Remove the
UpdateEngineHelper
class
#3480
·
ds5678
opened
Sep 25, 2026
Contributor
·
·
4
Port several sample projects to Bepu Physics
#3478
·
ds5678
opened
Sep 24, 2026
Contributor
·
·
NuGet package documentation
#3472
·
ds5678
opened
Sep 23, 2026
Contributor
·
·
7
[Physics] feat: VoxelCollider, collide against a voxel density field without meshing it
#3471
·
Nicogo1705
opened
Sep 22, 2026
Contributor
·
·
8
[Graphics] fix: a typed UAV buffer below feature level 11_0 says what it needs
#3469
·
Nicogo1705
opened
Sep 22, 2026
Contributor
·
·
1
[Shaders] fix: an integer operation keeps its operands' types in a float context
#3468
·
Nicogo1705
opened
Sep 22, 2026
Contributor
·
·
[Shaders] fix: integer suffixes after a lone 0 and on hexadecimal literals
#3467
·
Nicogo1705
opened
Sep 22, 2026
Contributor
·
·
1
fix(bepuphysics): Bepu debug wireframe: don't draw into shadow map
#3458
·
VaclavElias
opened
Sep 20, 2026
Contributor
·
·
1
[UI] Added a new redo keybindings in GameStudioWindow keygesture.resx.
#3437
·
meriaizen86
opened
Sep 14, 2026
Contributor
·
·
15
feat: rename WPF editors projects
area-GameStudio
#3433
·
Kryptos-FR
opened
Sep 13, 2026
Member
·
·
·
Editor Rewrite - Phase 1
8
feat(launcher): use the shared out-of-process crash reporter
area-Launcher
#3414
·
Kryptos-FR
opened
Sep 9, 2026
Member
·
·
7
[Games] fix: stop skipping the discrete GPU of a hybrid laptop
#3388
·
Nicogo1705
opened
Sep 6, 2026
Contributor
·
·
26
[Rendering] feat: a per-view flag tells a material it is drawn for a shadow map
#3387
·
Nicogo1705
opened
Sep 6, 2026
Contributor
·
·
25
Simplify PR template (free-text sections instead of checkboxes)
#3379
·
xen2
opened
Aug 25, 2026
Member
·
·
3
feat: ask the graphics device what it provides, instead of comparing profiles
#3368
·
sasvdw
opened
Aug 23, 2026
Contributor
·
·
·
4.5
11
fix: preserve model materials across source reimport
#3366
·
Kreblc3428
opened
Aug 23, 2026
Contributor
·
·
1
2
feat(physics): rework Bepu Body2DComponent and remove the unused _2D project
area-Physics
#3349
·
VaclavElias
opened
Aug 10, 2026
Contributor
·
·
32
fix: Adjust platform detection logic in Stride.Core.targets file
#3344
·
Jklawreszuk
opened
Aug 10, 2026
Collaborator
·
·
19
feat: Skybox light fog
area-Graphics
#3309
·
Eideren
opened
Jul 31, 2026
Collaborator
·
·
23
fix: map GraphicsProfile.Level_11_2 to a valid Direct3D feature level
#3302
·
sasvdw
opened
Jul 28, 2026
Contributor
·
·
1
17
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