- 👋 Hi, I’m @reecelikesramen (Reece Holmdahl)
- 🏫 B.Sc Computer Science and Minor in Mathematics from University of Minnesota
- 💼 Lead Software Engineer at CalcAir Employee Benefit Systems working on:
- Modernizing legacy desktop software to cloud-native multi-tenant SaaS with AI-DLC on an AI-native stack
- Building new product capabilities to open additional revenue lines
- Opportunities for AI adoption across the organization in tech and non-tech capacities
- 🏠 Santa Fe, NM
- 🙌 Software coach for Eagan High School Robotics, @Eagan Robotics (FRC 2220)
- 👀 I’m interested in AI, robotics, simulations, and computer graphics
- 🌱 I’m currently working on:
- Python interactive server web framework: website, docs, and project
- 3D physics sim for FRC: maple-sim
- High-performance FRC visualizer: FRC visualizer
- High-performance server-authoritative multiplayer for Godot in Rust: battle-royale
- 🔬 Stuff I know:
- Languages: Kotlin, Python, C#, Rust, TypeScript, Java, C/++, Swift
- Technologies: .NET, React, Node.js, FastAPI, Svelte, Vue, Alpine.js, Blazor, Docker
- Databases: PostgreSQL, Microsoft SQL Server, MongoDB, Redis
- Other: Azure, GCP, Cloudflare, CI/CD, PyTorch, Godot, OpenCV
- 📫 How to reach me: r@holmdahl.io
- 🌐 Portfolio
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CalcAir Employee Benefit Systems
- Santa Fe, NM
- holmdahl.io
- in/reeceholmdahl
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pywire/pywire-core
pywire/pywire-core PublicModern HTML-over-the-wire web framework for Python, designed for easy-to-maintain interactive web apps.
Python 1
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open-webui-desktop
open-webui-desktop PublicA native desktop app for Open WebUI built with Tauri v2
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alpine-components
alpine-components PublicA tiny Alpine.js component system with lazy-loaded HTML/JS, named slots, and built-in loading strategies—plus a Vite plugin to serve, minify, and inject loading states.
JavaScript 3
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frc-visualizer
frc-visualizer PublicHigh performance FRC visualizer operating over NetworkTables written in Godot
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EaganRobotics/maple-sim
EaganRobotics/maple-sim PublicForked from Shenzhen-Robotics-Alliance/maple-sim
Elevating FRC Java Robot Simulations to the Next Level with Physics Engines
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