ReactiveUI
Pinned Loading
Repositories
- ReactiveUI.Binding.SourceGenerators Public
A compile-time binding engine for ReactiveUI. It generates the property observation and binding code behind WhenAnyValue, Bind and related APIs at build time, so bindings run without runtime reflection.
- ReactiveUI Public
A composable, cross-platform MVVM framework for .NET inspired by functional reactive programming. It moves mutable state out of the user interface, keeps each feature's logic in one readable place, and makes applications easier to test. Supports WPF, WinForms, WinUI, .NET MAUI, Avalonia, Uno Platform, Blazor and Android.
- ReactiveUI.SourceGenerators Public
Roslyn source generators that write ReactiveUI boilerplate at compile time. Attributes such as [Reactive], [ObservableAsProperty], [ReactiveCommand] and [IViewFor] produce reactive properties, commands and view bindings without reflection or IL weaving.
- Primitives Public
A compact, allocation-conscious reactive programming library for .NET built on IObservable<T>. It covers the common Rx operators, scheduling and state without a runtime dependency on System.Reactive, and is designed for trimming and native AOT.
- actions-common Public
Shared GitHub Actions workflows and composite actions used across the ReactiveUI organisation. Covers building, testing, code coverage, package signing and releases so every repository follows the same pipeline.
- Splat.DI.SourceGenerator Public
A source generator that produces Splat dependency injection registrations at compile time. Constructor and property injection are resolved without runtime reflection, with analyzers and code fixes and full native AOT support.
- refit Public
The automatic type-safe REST library for .NET. Refit turns a REST API into a C# interface and generates the HttpClient implementation, with support for HttpClientFactory, pluggable serializers and a testing package.
- ReactiveUI.Uno Public
ReactiveUI integration for the Uno Platform. Provides Uno-aware views, activation, routing, binding and scheduler support so the same MVVM code runs on Windows, desktop, WebAssembly, Android and iOS.
- ReactiveUI.Validation Public
Reactive validation for ReactiveUI view models. Declare validation rules as observables over properties and bind the results to views on any supported .NET platform.