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TheSuperHackers
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GeneralsGameCode
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fix(string): Fix token clearing in AsciiString::nextToken(), UnicodeString::nextToken()
GenCI
#9690:
Pull request
#3374
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xezon
15m 44s
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refactor(archive): Simplify code in ArchiveFile (#3376)
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refactor(filesystem): Simplify File System code
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refactor(gamemode): Move GameMode related types and functions to a se…
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refactor(basepragmas): Move WWLib pragmas to BasePragmas.h (#3369)
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unify: Merge debug cheats related code from Zero Hour (#3377)
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unify: Merge debug cheats related code from Zero Hour
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unify: Merge debug cheats related code from Zero Hour
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tweak(ini): Allow to call INI::loadFileDirectory() without throwing w…
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fix(string): Fix token clearing in AsciiString::nextToken(), UnicodeString::nextToken()
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bugfix(generals): merge release debug cheats from Zero Hour
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#9680:
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chore(atomic): Implement VC6 atomic compatibility template class
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refactor(utils): Fix and polish some stl utils
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refactor(filesystem): Simplify File System code
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refactor(utils): Fix and polish some stl utils
GenCI
#9676:
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xezon:xezon/refactor-stl-utils
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fix(string): Fix token clearing in AsciiString::nextToken(), UnicodeString::nextToken()
GenCI
#9675:
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tweak(ini): Allow to call INI::loadFileDirectory() without throwing when no file was loaded
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#9674:
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bugfix: Fix Generals crash when using scripted Particle Cannon attack on object
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bugfix: Fix Generals crash when using scripted Particle Cannon attack on object
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bugfix: Fix Generals crash when using scripted Particle Cannon attack on object
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bugfix: Fix Generals crash when using scripted Particle Cannon attack on object
GenCI
#9670:
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bugfix(generals): merge release debug cheats from Zero Hour
GenCI
#9669:
Pull request
#3371
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7m 41s
OmarAglan:fix/generals-debug-cheats-build
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tweak(drawable): Interpolate physics transforms
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refactor(gamemode): Move GameMode related types and functions to a separate file
GenCI
#9667:
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#3349
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refactor: Remove legacy Borland, Watcom code and move common algorithms, ARRAY_SIZE, pragmas to BasePrecomp
GenCI
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