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Mod info: |
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v1.2.1 + On death, consumable cd is reset to 0 as compensation for... -- Boss can RARELY crit now. This was the most sustainable way for me to make spheromancer moves apply status. v1.1.4 + Violet Viper dash direction indicator improved greatly. Way easier to tell when it will go backwards -- Previous regen buff was way too strong (4x -> 1.55x regen) v1.1.1 & v1.1.2 v1.1.0 Boss fight changes: + Player passive regen during fight greatly increased (~4x regen, 2x regen speed) - Boss attack buffed 5% + Charged shot is now "Command," which fires a weak charged projectile that triggers Mawaru -> Redirect on hit targets. - Dragon Bullet nerfed heavily in favor of dynamic combat ( from 2x damage over normal balls to 1.14x) |
Submitted by:
fatetraitor